GameRadar has 13 cheats, tips, hints, unlockables, and FAQs for Dragon's Lair 3D for GameCube.
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Lava Domain
In the first world, as soon as you enter the door, turn right and grab the mana.
Ignore the dragons if you can. Run ahead and jump to the right at the end of the
path. You will have to run/jump to grab the ledge where the exit door is.
Remember to unequip your sword!
When you come to room with the dragons that fly out of the circular hole at the
top, kill the dragons and shoot the eye. Stand where the light is shining onto
the ground and you won't get killed when the wall falls. To fight the Smithees
you need to use your sword in the fire pits that are burning. Make sure to cut
the peice of wood that is holding the wooden gears in place (which the big log
will eventually work it's way into). In the next room you'll fight knights and
dragons. Go back into the other room and light your sword and return to the room
with the Smithee statue that isn't moving. I think you can avoid fighting him by
not lighting the fire pit beside him, only light the three small pyres on the
left hand wall, which will reveal a switch. Hit the switch, watch the cutscene
and climb the ladder to access the door. If you do have to fight the Smithee
simply light the fire pit beside it. Once up top and through the door, hit the
switch and run along the platforms and take the first door on your left (the
others don't open yet.)
Dirk Shapeshifter On Top Of Castle
You can't sword fight him, so just use your arrow attacks against him and the
other things he transforms into. Targetting really helps and you should have
enough arrows (fire or normal) that should make this battle a breeze. Once you
defeat him you will earn the Dragon Scale which protects you from fire. Use this
and jump down the pit in the Impossible Room.
Singe The Dragon
After the chase sequence which you will definitely need the glide power for in a
few instances, you come to what you'd probably think is the end of the line.
Nope. But luckily Singe the Dragon isn't that tough. Stand a fair distance away
but close enough so that he won't charge you. Run in the opposite direction of
his sweeping fire blasts. He will shoot one fire blast at you, which you should
run away from while trying to get close to him (but not too close or he'll swipe
at you). Once he has fire swept you, hold the block button and Singe will shoot a
fire ball at you. The magic sword will absorb the blast. Hit the target button
and shoot the fireball back at him by using the sword button. Once he is dazed
rush up and hit him with the sword, quickly unlock target and run (with the L
button held down) to the left direction. Keep repeating this method (Singe will
increase his fire sweeps as the battle continues). 5 times of this should do the
trick.
Lizard King Boss
Use the Dragon's Eye to locate the Lizard King and then you'll have to run around
and nab a key. Eventually you'll have to chase after the pot that has your sword,
while avoiding the Lizard King's attacks and other environmental hazards. Once
you reach the end of the line, run towards the pot, get your sword and attack the
Lizard King with a swipe or two. Then the pot will steal your sword back. Repeat
this about a half dozen times and you'll defeat the Lizard King. The trick is to
keep moving.
Impossible Room
Impossibly easy that is! Turn off Dragon's Eye power and set it to glide. Go into
the room with the fire pit and snag the barrel full of Mana. Use some of it to
refill your health if necessary. Take the stairs and enter the first door that
you see. Go through the doors until you reach an open area. Jump across and take
the door on your right hand side. Go through the doors. Once you reach the
hallway turn right (the door straight ahead leads to a neverending path). Go
through the door and you will eventually come to an open area. You will hear an
ogre grunting and some dragons may be around. You can jump down (glide) and kill
the ogre if you want to, or you can avoid it all together by jumping down and
gliding to the purplish platform that has no doors on either side. As you do,
Daphne will say "I believe this is the way to the Lizard King". Once on the
platform, use Dragon's Eye and the door to the Lizard King will magically appear.
Done and Done!
Cyclops Worm Boss
This is easier than it appears. Once you open the gate that unleashes the boss,
glide back to the ledge (above where the Cyclops came out) and then over to the
stone ledge (the tentacles don't reach you there). Use crossbow with flame arrows
and target the Eye. Shoot it and it will be stunned. Jump down and immediately
press the Black button for your sword. Hit the Cyclops in the eye and then
immediately press "Y" to untarget it. Run towards the ladder on the other side of
the room and press Black button to sheath your sword before you get there. While
climbing the ladder, the tentacles don't attack you. Once up the ladder run
around the long way back to the stone ledge where you were before. Smash the
barrels for Mana, Health and arrows on your way, but try and avoid the tentacles.
Once back on the stone ledge, repeat the process four times. Remember to use your
Dragon Spirit to regain health if you need it. Once you beat the Cyclops you will
earn the Dragon Eye. Immediately activate it and you will see a secret room
appear. Walk through the wall and exit the level.
Pool Room
Run straight ahead while pressing the white button to activate your crossbow and
stand on the golden bricks, just before the green pool in the center of the room.
Take measures to shoot the dragons first as they will do more damage to you than
the Mana worm that appears in the center of the pool. Once the dragons are dead
shoot the Mana worm and it will disappear. There is a spider at the back of the
room that should be shot as well. Be very mindful of the three areas on the left
wall that shoot arrows. If the room hasn't completely felt into the ooze below,
it will start doing so once you move off the bricks towards the back of the room.
Use your roll move to get by the knives. If you reach the door before the room
has completely collapsed, the door may not open just yet. Keep rolling over and
over and the eventually the door will open a little bit and you will roll
through. Hopefully. This room seems to be a little glitchy.
Castle Depths
Using the fire arrows from afar, go to the right hand side and aim at the barrels
(left hand side) at the other end of the level. They are hard to see because of
the mist. Then go to the far left and shoot the barrels located on the right hand
side at the other end of the level. Next turn on Glide power and climb up the
ledges to your right. Jump from the tallest ledge and glide to the higher level.
If you release the glide, Dirk will catch the ledge with his hands. Walk over to
the circular tunnel and stand on top of it. Using Glide, jump towards the first
rope. Simply swing on the ropes. At the other end of the level, go through the
broken wall to earn health. From inside there, use the fire arrows to blow the
red barrels away that are blocking the door. Glide to the stairs and exit. There
are two flying dragons waiting to ambush you. Note that once you get inside the
room and jump down, there is a Health potion behind you.
In the next room, avoid the Mana worms and don't be afraid of the water. You can
walk on it - it's not deep, those sneaky programmers.... Roll under the green gas
coming out of the pipes and make your way around. Kill off the dragons and pick
up the key. Exit back the way you came, past the mana worms and go back to the
room where you were blowing up the big barrels. To get onto the ledge to back
into the room, you will need to put away your sword and de-activate the glide
power. Once in the next room, glide to your right and use the key with the X"
button.
Once inside kill the dragon, but don't hit the switch. Use the fire arrows and
shoot the barrels above you. This opens up a secret passageway. Go inside and
once in the blue room, stay to the left. When you get to the other side, do NOT
use the X button on the chain. Bad news. Take the exit out the circular door on
the right at the back of the room. Go through and find the Eye, which you should
shoot with the Crossbow - this turns off the water in the room with the Mana
worms and opens the cage. Careful on your way back - dragons are loose and
whatever you do, still DO NOT pull that chain. Once back into the room where the
Mama worms were, kill the dragon(s) and grab the Mana Cell. Carry it past the
green gas and into the room where the stand for the Mana Cell is. Place it onto
the stand and a walkway will appear over the green ooze. Mana Worms are present
so run fast.
